Earth is a tableau-building game that transforms the complexity of our planet’s ecosystems into a captivating strategic experience. Designed for 1 to 5 players, this game cleverly combines simple rules with a depth of strategic possibilities that promise a fresh adventure with every play. As players, you’re tasked with building a self-sustaining engine of growth, where your actions reflect the natural cycles of our world.
👥 1-5 players, ages 14+
⌛ Playing time: 45-90 minutes
📝 Designer: Maxime Tardiff
🎨 Artwork: M81 Studio, Conor McGoey, Yulia Sozonik & Kenneth Spond
🏢 Publisher: Geronimo Games (Dutch version, review copy provided) Originally published by Inside Up Games.

A World in Your Hands: How to Play
In Earth, your main objective is to gather as many Victory Points as possible by creating your own island tableau, made up of a maximum of 16 cards. This island is your canvas, where flora and fauna thrive under your guidance. The end of the game is triggered when a player completes their tableau, but victory is determined by the total points scored from various elements like the value of your cards, the growth you’ve nurtured, and the ecosystems you’ve developed.
Each turn, you’ll choose from one of four actions: Planting, Composting, Watering, and Growing. These actions are the heart of the game, allowing you to expand your tableau, gather resources, and activate powerful abilities. Planting lets you add new cards to your island, Composting provides essential soil, Watering encourages sprouts to bloom, and Growing draws more cards into your hand, expanding your options.
The game cleverly uses a system where each action activates specific abilities not only on your cards but also on those of your opponents. You decide what action to take and how it will affect the other players. This mechanism ensures that no two games are alike, as the combination of unique cards and player choices leads to endless variations of play.


Diving Deeper: Cards That Shape Your World
Earth also introduces Ecosystem and Fauna cards, offering scoring bonuses and objectives that guide your strategy. These cards encourage players to adapt and think ahead, rewarding those who can best balance the game’s various elements. Additionally, Island and Climate cards set the stage for each player’s journey, providing starting resources and special abilities that help shape your strategy from the very beginning.
As the game concludes, scoring involves a detailed tally of your achievements, from the value of your planted cards to the bonuses earned by carefully managing your island’s resources and objectives. The player with the most Victory Points at the end of the game is declared the winner, having most effectively nurtured their piece of Earth into a thriving tableau of life and natural beauty.

Bringing Earth to Life: Design and Publication Insights
Earth, designed by Maxime Tardif and brought to life through a successful Kickstarter campaign, has found its way into the hands of gamers thanks to Inside Up Games, with a Dutch version made available by Geronimo Games. As a tableau-building, hand-management game that accommodates 1-5 players aged 14 and up, it offers a gameplay duration of 45-90 minutes.
The game comes with a vast collection of cards, ensuring that each playthrough brings new discoveries and strategies to the forefront. The quality of all components, from cards to cardboard pieces, meets the expectations for durability and functionality, with the custom wooden growth tokens adding a distinctive visual appeal to your gaming table.
Sowing the Seeds: Learning Curve and Strategic Depth
Ease of learning is one of Earth’s strong suits, courtesy of a rulebook that’s both well-organized and richly illustrated. While the game’s core mechanics are straightforward, allowing players of all skill levels to dive in without hesitation, the true depth emerges from the diverse card variety and strategic goals players must pursue.
Decisions in Earth carry weight, requiring thoughtful consideration of action timing, potential benefits to opponents, and the activation of cards in all players’ tableaus. The game introduces a dynamic environment with personal and communal objectives that enrich the gameplay, though it doesn’t shy away from the element of luck associated with card draws. Despite this, the broad range of goals ensures that players remain engaged, striving to adapt their strategies even when the desired cards remain elusive.


A New World Every Game
The replayability factor of Earth is immense. With an extensive deck of Earth cards, each game session promises a unique set of challenges and synergies. The inclusion of Island and Climate cards provides players with an asymmetric starting point and strategic direction, further enhanced by the variability of Ecosystem and Fauna cards that set new objectives with each play. Additionally, the game accommodates solo and team play variants, adjusting seamlessly for a diverse gaming experience.
Final Thoughts
At its heart, Earth is a game about balance and the intricate relationships within our planet’s ecosystems. It encourages players to delve into the complexity of nature, fostering a deeper appreciation for the web of life that sustains us. For fans of tableau-building games and those drawn to themes of environmental stewardship, Earth comes highly recommended.
📝 Disclaimer: We received a review copy of Earth from Geronimo Games for this review.








