Area control games are about claiming spaces on a map and squeezing the most out of them, even when others are trying to do the same. The board’s divided into uneven regions, and who controls what often comes down to timing, numbers, and how much risk you’re willing to take to stay on top.
Some examples of area majority games are The Wolves, MLEM: Space Agency and Minos: Dawn of the Bronze Age.

Compile: Main 2 – Battling Across Three Protocols
Sometimes a game comes in a small box and immediately makes you wonder if there’s more going on than it first lets on. That was pretty much our first impression of Compile. The theme is a little unusual. Players take…
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Planepita – Aliens on a Magnetic Planet
Far beyond Earth, different alien factions are fighting over control of a drifting planet somewhere in space. Players launch their little alien crews onto the surface using cardboard launch pads, trying to control the most valuable areas before everyone else…
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Toy Battle – Toy Armies Fight for Control
Few things work better in board games than the simple idea of toys coming to life and fighting each other. It instantly makes people curious. In Toy Battle, pirate monkeys, skeletons, robots, ducks, unicorns, and toy soldiers all end up…
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Paddy – Growing Terraces and Chasing Majority
Paddy is one of those games that looks very relaxed at first. You see green tiles, little animals, waterfalls… it almost feels like it should come with background music. But yeah… it doesn’t really stay like that. In Paddy, you…
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Reef Gardens – Not All Dives Go as Planned
Saving coral reefs sounds calm, right? Nice colors, relaxing vibes… yeah, not quite. In Reef Gardens, you’re basically building something beautiful and then letting it go again because you ran out of money. I mean, it’s kind of like gardening,…
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Perch: Birds of Play – Small Modules, Noticeable Impact
Birds of Play is a modular expansion for Perch. What you get are three small add-ons that you can use separately or all together. Think of it as the same game, just with a few extra things to worry about.…
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Perch – Not Quite as Peaceful as It Looks
Don’t let the cosy farm setting fool you. Perch looks like something you’d play on a quiet Sunday with tea and biscuits. I mean, it has trees, nests, little birds. It looks completely harmless. And then five minutes later you’re…
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Ancient Empires – Decisions That Come Back Around
Big empires don’t just appear out of nowhere. They usually start small, make a few solid decisions, survive a couple of bad ones, and somehow keep going. Ancient Empires tries to capture how that actually plays out. You begin as…
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Cytress – Building Engines Beneath The Tower
Cytress is a cyberpunk engine-building and area-control game where you lead a rebel crew scraping by in the undercity of a dystopian city. Floating above it all is Stratos, a three-tiered citadel where the ruling elite live comfortably out of…
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Children of the Colossi – When Giants Set the Schedule
In Children of the Colossi, you’re not here to quietly build an engine and admire it from afar. You’re trying to prepare an entire people for a future that may or may not go according to plan. You’ve been asked…
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