Engine building games start small, with just enough to get things going, and then grow into satisfying chains of actions and combos. Each turn your setup gets stronger and a bit more efficient. It’s clever, rewarding and a little nerve-racking when someone else’s engine starts firing faster than yours.
Some examples of engine building games are A Wild Venture, Daitoshi and SETI.

Excursions – Our Next Holiday Needs More Fuel
Apparently, regular holidays aren’t enough anymore. In Excursions, people have moved beyond beaches, city trips and arguing over who gets the hotel room with the better view. Now they want holidays in space. As cruise directors working for Galactic Cruise,…
Keep reading
Micro Empires – Building an Empire in Under an Hour
Building an empire usually sounds like a fairly serious undertaking. You need resources, buildings, scientific progress and enough soldiers to convince the neighbours that your side of the border is definitely your side of the border. Micro Empires takes those…
Keep reading
ASHES: Blackout Protocol – There’s Still More We Wanted to Do
It’s 1989, and things have gone rather badly. Decades of political conflict have ended in the Great Nuclear War, most of humanity now lives underground, and the surface isn’t exactly somewhere you’d go for a relaxing weekend. The surviving colonies…
Keep reading
Echoes of Time – Waiting for Your Engine to Arrive
Building an engine is usually quite simple in theory. You play a card, it does something useful, and then you add another card that hopefully makes the first one even better. Echoes of Time makes one fairly important change to…
Keep reading
Níjar – Making Pots Is the Easy Part
Níjar takes us to southern Spain in the 1920s, to the small Andalusian town that gives the game its name. Long before tourism became important to the region, Níjar was known for crafts such as pottery, esparto and jarapas, the…
Keep reading
Rosalie – Stop and Smell the Roses… Then Get Back to Work
There is something quite peaceful about the idea of growing roses. You choose a few varieties, give them some care, perhaps add a greenhouse or fountain, and slowly turn a small plot into a beautiful garden. Rosalie starts there, but…
Keep reading
Wingspan Pocket – Can Six Birds Really Be Enough?
If you’ve played Wingspan, you probably know the general routine. You collect birds, feed them, lay eggs and slowly build a collection where one bird’s ability can help another. Wingspan Pocket takes several of those ideas and rebuilds them around…
Keep reading
Wondrous Creatures: Winterfall – A Season of Change
The island of Starbeak was first discovered when explorers followed a strange bird with a glowing beak through the sea mist. On the other side, they found a mysterious island full of unusual creatures, hidden habitats, and enough weird wildlife…
Keep reading
Moon Colony Bloodbath – Build an Engine, Then Watch It Break
Humanity has finally made it. We have permanent settlements on the Moon, rockets are arriving with supplies, colonists are ready for a fresh start, and robots are standing by to do the heavy work. It all sounds very promising, doesn’t…
Keep reading
Entropy – Building Solar Systems and Evolving Life
What if humanity didn’t just understand entropy, but actually learned how to control it? That’s the idea behind Entropy. In the game, players take on the role of apprentice scientists taking part in a final examination inside a giant simulation…
Keep readingSomething went wrong. Please refresh the page and/or try again.
Subscribe to receive updates!
