Tableau building games have you create a personal setup of cards or tiles that expand what you can do and how you score points. It’s satisfying to see your engine and score grow together.
Some examples of tableau building are Ancient Knowledge, Neodreams and Explorers of Navoria.

Forage – How Did One Mushroom Do All That?
Going for a walk through the forests of the Pacific Northwest sounds pretty relaxing. You follow a trail, collect some berries and mushrooms, learn a little about the plants around you and hopefully return home without having eaten anything poisonous.…
Keep reading
Alta – Building Around What You Get
After weeks at sea, you finally reach land. The soil is fertile, the surrounding waters are full of fish, and the island looks like a pretty good place to start a new life. So naturally, it’s time to decide where…
Keep reading
Micro Empires – Building an Empire in Under an Hour
Building an empire usually sounds like a fairly serious undertaking. You need resources, buildings, scientific progress and enough soldiers to convince the neighbours that your side of the border is definitely your side of the border. Micro Empires takes those…
Keep reading
Bear Necessities – I Might Need That Space Later
Bears apparently need very few things. Bearfolk, on the other hand, seem to need binoculars, backpacks, rubber ducks, weather forecasts, fishing cabins and a secret supply of honey. In Bear Necessities, we’re following these bears as they travel through cities,…
Keep reading
Brushwood – Berries, Birds and a Walk in the Woods
There are worse ways to spend an afternoon than walking through a forest looking for berries, mushrooms and the occasional hedgehog. That’s more or less what Brushwood asks us to do, although our hikers are apparently incapable of seeing a…
Keep reading
Moon Colony Bloodbath – Build an Engine, Then Watch It Break
Humanity has finally made it. We have permanent settlements on the Moon, rockets are arriving with supplies, colonists are ready for a fresh start, and robots are standing by to do the heavy work. It all sounds very promising, doesn’t…
Keep reading
Entropy – Building Solar Systems and Evolving Life
What if humanity didn’t just understand entropy, but actually learned how to control it? That’s the idea behind Entropy. In the game, players take on the role of apprentice scientists taking part in a final examination inside a giant simulation…
Keep reading
Wingspan: Americas Expansion – Hummingbirds Enter the Habitat
In Wingspan, you spend most of the game building little combinations of birds, food, eggs, and card effects while trying to turn your nature reserve into a proper point machine by the final round. One bird gives you food, another…
Keep reading
Epona – Not As Relaxing As It Looks
Running a horse business sounds peaceful, right? Fresh air, green fields, horses doing their thing. Then you sit down with Epona and realise you’re basically juggling staff, money, planning, and a small army of horses that all want different things.…
Keep reading
Everdell: Silverfrost – When Everdell Gets a Bit Colder
If you’ve played Everdell before, you probably know why people like it. It’s calm, it’s friendly, and it slowly lets you build something nice without punching you in the face every turn. First released in 2018, Everdell drops you into…
Keep readingSomething went wrong. Please refresh the page and/or try again.
Subscribe to receive updates!
