Tindaya

Over the course of 3 eras, players will lead their tribe and protect them against natural disasters and mythical creatures that were sent to the islands by the gods. Tindaya can be played competitively or cooperatively, and even has a traitor mode!

1-4 players, ages 13+
Playing time: 30 min/player
Designer: Lolo González
Artwork: Javier González Cava

Publisher: Red Mojo
https://redmojo.es/tindaya_en/

The crowdfunding campaign for Tindaya will be launched on Gamefound on February 15th:
https://gamefound.com/projects/draft/c4sjjgx7602w6vdgpdlqlm1qm21

Over the course of 3 eras, players will lead their tribe and protect them against natural disasters and mythical creatures that were sent to the islands by the gods. Tindaya can be played competitively or cooperatively, and even has a traitor mode!

Each era consists of 3 phases:
In the strategy phase, two seers make predictions and let us know where and what catastrophes the gods have in store for us. Players can make offerings to the gods and keep them happy, so that the consequences of the catastrophes will be milder. Even if you play competitively you will have to consult and cooperate with each other, otherwise no one will survive until the end of the game.

The heart of the game is the action phase: players will move their natives, develop inventions, produce goods and build caves by performing 1 or 2 actions on their turn.
Once everyone passes, there’s an administrative phase in which players have to feed and shelter their villagers, the catastrophes are unleashed and if players survive, you prepare everything for the next era.

We got the chance to play Tindaya with a prototype copy, and I have to confess that I was very blown away by the quality of the components and the artwork, this has to be one of the nicest prototypes I’ve seen so far. I’m curious to see how the final version will turn out!

The gameplay itself is not for the faint-hearted, with many options and the possibility that everything you have built up will be destroyed by the disasters called by the gods. It’s just great to see how the board changes over the course of the game, very thematic! Keeping the gods happy is essential, otherwise no one will survive.

Tindaya definitely comes with quite a lot of rules to remember and things to keep track of, but that didn’t really bother us as after a couple of rounds everything plays rather smoothly. Every play has been quite intense and challenging until the end. I can highly recommend you to check out the campaign:
https://gamefound.com/projects/draft/c4sjjgx7602w6vdgpdlqlm1qm21

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