There’s something wrong in Lucky Llama Land: A number of attractions at this popular amusement park have been tampered with. It’s up to you to combine the clues and find out exactly what happened so that the perpetrators can be put behind bars.
1-4 players, ages 8+
Playing time: 20 minutes
Designer: Thomas Sing
Artist: Timo Grubing
At the start of the game, each player receives a personal screen to mark their findings, and the cards are shuffled and spread around the table so everyone can easily reach them. You pick one of the 9 wooden keys included in the game, with the color determining which case you’ll be playing.
The Key is a game without player turns: You simply pick up a card, mark your findings, and move on to the next card, until you think you’ve found the solution. There are 4 different types of cards: witnesses, footprints, show tickets and snapshots. Each card comes with a point value, and 2 icons telling you what aspect of the case they’re about.
Once you’ve deduced enough of the information and come up with a solution to pin a date, suspect and tool to each of the 3 sabotages, you can form a code and check to see if your findings are correct. When more than one player manages to find the right solution, the player with the lowest total point value shown on their cards is the winner.
The Key: Sabotage at Lucky Llama Land is a fun deduction game you can play with the whole family! The game is exactly what you can expect from Haba: the rules are easy to explain, quality components and artwork, and the whole is finished with an attractive theme.
The game is perfect to use as an entry level deduction game, but also offers clever twists to the puzzle/escape style games to keep things interesting for more experienced players like myself. It also comes with 9 different cases, and with different cards coming up each time, its replayability is better than similar games. If you’re into deduction games, this one’s definitely worth a try!
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