You’re bundled up in a thick coat, your breath fogging the crisp air as you traverse the endless snowy plains of the Arctic. The only sound is the crunch of snow beneath your boots. You’re here to spot the native wildlife, log their movements, and create your own record of the frozen wilderness, all in the form of a card game. Will you capture the beauty of this icy expanse, or will a pile of mistakes leave you feeling colder than the Arctic winds?
👥 2-4 players, ages 10+
⌛ Playing time: 10 minutes/player
📝 Designers: Cédric Lefebvre
🎨 Artwork: Christine Alcouffe
🏢 Publisher: Ludonaute (review copy provided)

Gameplay Overview
In Arctic, you’ll create your own wildlife logbook, documenting your sightings as you navigate the frosty landscape. Sounds peaceful, right? Well, don’t get too comfortable. There’s a tricky balance to strike between what you want to do and what the game lets you do.
The game flows in turns until the common draw pile runs out, with each turn having a few straightforward steps. First, you’ll play cards into your scoring pile, building your logbook based on the animals you spot. How many cards you can play depends on the number shown on the last card from your previous turn, ranging from one to five.
Each card you play helps shape your logbook, but the real twist comes after your turn. You gain the power card of the animal on the last card you played. Each animal has a special ability that you can activate to influence your turn. Then, it’s time to move the two animal tokens shown on your card across the landscape cards. One moves forward, the other backward, but you get to choose which goes in which direction.


Once you’ve played your cards, activated any powers, and moved the tokens, you’ll draw new cards from the river. Here’s the catch: your hand limit is seven cards, but sometimes you’re forced to draw more than that. If you go over, the extras slide into your penalty pile like an ungraceful polar bear slipping on ice. Run out of cards in your hand and can’t play what your last card demands? Don’t worry, the game’s got you covered, sort of. Any shortage gets filled by pulling cards from the pile straight into your penalty pile. (Yes, ouch.)
When the draw pile is empty, the game doesn’t end just yet. A new draw pile is created from cards that were set aside at the beginning of the game for this very purpose. Once this final round is complete, it’s time to determine your score and see who mastered the Arctic best. You’ll tally up points for your longest sequences of played animals, the diversity in your logbook, and the position of your secret totem animal on the landscape track, secretly given to you at the beginning of the game. Deduct one point for every card in your penalty pile, and the player who has the most points wins!


Our Thoughts
At first glance, Arctic might seem like a walk through a winter wonderland, but don’t let the icy exterior fool you. This game’s got plenty of bite beneath the surface. The gameplay is quick and easy to pick up, but managing your hand (and avoiding that dreaded penalty pile) is the real challenge.
You’ll constantly juggle your priorities: building long sequences of the same animal, maintaining enough cards to survive the next round, and keeping an eye on your opponents. Are they pushing one animal more than the others? Could that be their secret totem animal? It’s a game of quiet observation as much as it is clever moves.
Using the animal powers wisely can really shape the flow of the game, letting you do things like switch cards, double-move tokens, or mess with the number of cards you need to play or draw. These powers can tip the scales in your favor, or at least keep your penalty pile from looking like a glacier-sized disaster. Player count doesn’t affect the core gameplay since the decks are customized accordingly, ensuring every game feels balanced no matter how many friends you’ve roped into playing. (Don’t worry, they’ll thank you after.)
After reading the rules, we thought the game sounded pretty straightforward, but the more we played, the more depth we discovered. The hand management puzzle kept us on our toes. Sometimes you’ll have the perfect card to play, but using it would leave you with too few cards for the next turn. Decisions, decisions!


Final Thoughts
Arctic combines light rules with surprising depth, making it a perfect pick for players who enjoy strategic puzzles without getting bogged down by complexity. The blend of planning, observation, and a touch of risk keeps every game fresh. Plus, the gorgeous artwork is just the icing on the (very cold) cake.
If you’re up for an adventure in the Arctic that challenges your wits and keeps you guessing, this game is well worth a spot on your table. Just watch out for that penalty pile. It’s as relentless as the polar wind.
📝 We received a review copy of the game from the publisher, Ludonaute.







